A downloadable book

Everything in this book is compatible with the Shadowdark RPG core rules, designed for campaigns that follow a series format, meaning that every session is a self-contained story; characters go on an expedition at the beginning of the session and return to a sanctuary by the end of it.

10 New Classes: Acolyte, Arcanist, Champion, Footpad, Highwayman, Leech, Minstrel, Penitent, Tainted, and Voidcaller, each designed to fit the ambiance of this world.

New Items: Alternate armors, flintlock weapons, and more.

Alternative Rules: New crawling, combat, and resting mechanics tailored for text games.

Sanity Mechanic: A brand-new system to reflect the psychological toll of surviving in a world where the sun has vanished, and darkness encroaches ever closer.

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This book guides us through the Dominion of Dread – an epithet more fitting for this land than its naive name of Beorhtfeld.

Here, the Void is born as claws and teeth. This is a land where darkness made flesh stalks, hunts, and bleeds dry the light that lives inside of humanity.

Here, Light has been extinguished into nothing but minute, insignificant points of radiance.  It is dying.

Now, come here.

Take this Light — hold it with courage, virtue, and clarity. Keep its brilliance alive at all costs.

Let us brave the Void.

The Dominion of Dread awaits.

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Shadowdark - Dread's Dominion v0.6.pdf 9.9 MB